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Gems and Jewels |
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5.55 |
Coming in Game - Scavenger hunt – BS have to find objects of the same colour as the name of the jewel called out |
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6.00 |
Opening - Opening ceremony, news and notices |
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6.05 |
Chat about birth stones, gifts of love etc |
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6.10 |
Game: Jewel Memory game About 10 small items of jewellery - covered by tubs or placed on a tray. Ask the BS to find an item under the tubs or to remember all items on the tray. |
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6.20 |
Craft: Necklaces Let the BS make a necklace out of polos, pasta tubes and other bits. If they think this is a bit sissy - add some feather and it can be an Indian chiefs necklace. |
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Badges (brooches may again be thought sissy)Let the BS draw around a template of a beaver shape. Then cut it out colour it and add their name. The stick a safety pin on the back. |
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6.40 |
Game: Colour corners Coloured sheet of paper in each corner of room with the name of a gem on. Leader or helper to have the gems written on small piece of paper. At a given command BS to stand in their chosen corner. If this corresponds with the paper drawn by the leader then all in the corner are out. |
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6.50 |
Game: Sammy Smartie Best played in-groups of six to eight. Paper plate and smarties required. Place six different coloured smarties (in place of gems) on plate. One of the group must go out of the room whilst the others choose one of the colours. On returning the Beaver must try to guess which has been chosen. Any that he guesses which are not correct, he may have, but if he guesses correctly the rest of the group must say "Oh no, don't eat Sammy Smartie" |
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6.55 |
Closing Ceremony |
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7.00 |
End |